# MOSH for Resolume 7.2.1

64-bit FreeFrameGL effect, FFGL API 2.1. Built for Resolume Arena and Avenue **7.0.3 through 7.2.x**. It will not load in Arena 6, and it is not the 7.3+ SDK.

## Install

Copy `MOSH.dll` into the Extra Effects folder and restart Resolume:

`Documents\Resolume Arena\Extra Effects\`

Avenue uses `Documents\Resolume Avenue\Extra Effects\`. If 7.2.1 keeps a versioned Documents folder, use that one instead.

The effect is named **MOSH**. Drop it on a clip.

## Parameters

| Parameter | Range | Default |
|---|---|---|
| Feed | 0.010–0.090 | 0.0545 |
| Kill | 0.040–0.075 | 0.062 |
| Rate | 1–16 | 8 |
| Size | 0.70–1.80 | 1.00 |
| Vectors | 0–4 | 1.40 |
| Blocks | 4–64 | 12 |
| Hold | 1–90 | 16 |
| Split | 0–16 | 1 |
| Crush | 0–16 | 0 |
| Stain | 0–100% | 35% |
| Mix | 0–100% | 100% |
| Reseed | button | off |

Feed and Kill are the Gray–Scott pattern. The default is coral. Stain mixes the clip into the reaction. Mix is the dry/wet of the finished datamosh. Reseed's rising edge plants a new field.
